Game Project 3 - Traum (SGA 2024: GOTY)

I made animated storyboards for our storybeats in the game. It was an incredibly tedious process since I made them in Photoshop, but it helped provide my team with a clear vision of how things would work and what was needed, for example camera movement.

I made animated storyboards for our storybeats in the game. It was an incredibly tedious process since I made them in Photoshop, but it helped provide my team with a clear vision of how things would work and what was needed, for example camera movement.

I had an idea for the background of this scene, with the giant Traum monsters in the far distance against a red sky. So I made the sprites for it.

I had an idea for the background of this scene, with the giant Traum monsters in the far distance against a red sky. So I made the sprites for it.

Narrative cinematic, first part (split in 2 because artstation can't upload more than one minute). Music and audio is by John Almviken!

Narrative cinematic, second part.

Morbid Games at the Swedish Game Awards!

Morbid Games at the Swedish Game Awards!

Game Project 3 - Traum (SGA 2024: GOTY)

For game project 3, we made a game called Traum!
We had such a blast making it, and even had the absolute honor of winning Best Diversity, Best Narrative, and Game of the Year at the Swedish Game Awards!
It feels unreal to have won these titles, but I suppose our love and joy from creating this game really shone through.
We were all really excited to tell the story we wanted to tell, and a clear visual concept for it. It felt like a lighting-in-a-bottle moment. Every single person on the team worked really hard to bring our game to life.

I treasure the time we spent making Traum very much, and receiving the awards we did feels like a testament to how much fun we had making this game and all of the effort we put into it. It was such a lovely experience to get to attend the ceremonies as well and meet the amazing talent of all of the other teams, and the people of the Game Industry! I am so excited to become a part of the creative juggernaut of an industry that is Game Development.

Play our game here! → https://k0ded.itch.io/traum

To find out more about how we went about making Traum, you can read our breakdown over at the Rookies:
https://www.therookies.co/entries/34234

We are featured in the Game Developer Index!
https://dataspelsbranschen.se/game-developer-index

Swedish Game Awards:
https://www.gameawards.se/post/and-the-winner-is-1

You can find a list of all of the Morbid Games members here:
https://k0ded.itch.io/traum